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Go to your App dashboard and copy AdColony App ID:
Go to Settings and copy Read-Only API Key:
Copy corresponding fields into devtodev and enable integration:
Go to Developers Console API Library and find AdMob API:
Enable AdMob API:
Go to the OAuth consent screen in the left menu and create consent screen settings, fill in the Authorized domains field with devtodev.com:
Next, go to the Credentials section in the left menu and create new OAuth credentials. Select Web application and copy JavaScript origin URI from devtodev settings - https://analytics.devtodev.com.
Save credentials and copy Client ID and Client Secret:
Go to AdMob settings and copy Publisher ID:
Go to the list of your apps and copy App ID
Fill copied fields into devtodev and enable the integration:
Facebook integration is established by System user creation. Here is complete guide on how to add System user and generate access token.
You will need App ID as well, it can be found on Dashboard screen:
After you have obtained Access token and App ID go to devtodev Ad revenue settings, copy values there and enable integration:
Go to reports section and click Enable data access through API checkbox:
Click on View API access details:
Copy API key and Inventory report ID into corresponding fields in devtodev and enable integration:
devtodev provides a connection to different ad networks to collect ad revenue data on a daily basis.
Applovin
Fyber
HyprMX
myTarget
Yandex
There are also ad mediation platforms that provide us user-level data. This is the ad revenue information that is included in all devtodev’s monetization and game reports: Basic Metrics, Acquisition (Dashboard, Monitoring, Detailed stats, LTV prediction), Monetization section, Cohort analysis, In-game analysis (Player levels, Cumulative metrics by levels).
ironSource
Applovin MAX
devtodev also provides an API for Ad Revenue to allow our customers to send information about revenue earned by ads displayed in their apps.
You will need App Id and Reporting API Key to integrate Vungle. You can obtain these by visiting your app dashboard:
Add these values to devtodev Ad revenue settings and enable integration, that's it:
You will need Organization Core Id, Game Id and Reporting API Key to integrate Unity Ads.
Go to Dashboard and click Settings in the left menu, you will find Organization Core Id in organization settings:
Go to Ads Data Export -> API access in the left menu next and create new Monetization Stats API Access key, this is your Reporting API Key:
Go to Projects -> Select your projects and click Settings -> Project settings in the left menu, you will find Game ID for corresponding platform here:
Now just copy these fields into devtodev settings and enable integration:
We created a special Ad revenue API endpoint to allow our customers to send information about revenue earned by ads displayed in their apps.
Do not apply this API if you use ad networks that utilize the server-server protocol for sending ad revenue data (ironSource, AppLovin MAX, and Fyber networks) and you already set up this method of data collection because if you use both data sources, your revenue data may be duplicated.
You need your project's API Key which can be obtained by going to 'Settings -> SDK -> Integration' section in the Application menu.
Name | Required | Type | Description |
---|---|---|---|
Example:
Valid query options:
POST:
2. POST:
timestamp
true
Long
Ad display date, Unix timestamp in milliseconds
ad_network
true
String
Name of the ad network serving the impression
placement
false
String
Banner ad placement
ad_unit
false
String
Banner ad name
advertisingid
if devtodevid is missing
String
User Advertising ID
devtodevid
if advertisingid is missing
Long
User devtodev id if known
country
false
String
Country code, (ISO 3166 alpha 2)
revenue
true
Double
Reward for displaying the banner ad (in USD). The amount is shown for all impressions specified in the impressions field
impressions
false
Long
Number of impressions (for pre-aggregated data)