Unreal Engine

Plugin installation

Unzip the DTDAnalytics.zip archive to the Plugins folder of your project.

For a C++ project type, add the DTDAnalytics name to the list of dependency module names to the <module_name>.Build.cs file of the module in which you plan to use the plugin.

Example:

PublicDependencyModuleNames.Add("DTDAnalytics");

Data types

class UDTDAnalyticsLibrary

A class that implements analytic methods.

Header file:

#include "DTDAnalytics/Public/DTDAnalyticsBPLibrary.h"

class UDTDUserCardLibrary

A class that implements user card methods.

The class header:

#include "DTDAnalytics/Public/DTDUserCardBPLibrary.h"

enum class EDTDTrackingStatus : uint8

SDK tracking status.

Header file:

#include "DTDAnalytics/Public/DTDTrackingStatus.h"

Values:

  • Unknown = 0 - leave tracking unchanged

  • Enable = 1 - tracking enabled

  • Disable = 2 - tracking disabled

Example:

EDTDTrackingStatus TrackingStatus = EDTDTrackingStatus::Enable;

enum class EDTDLogLevel : uint8

SDK logging level.

Header file:

#include "DTDAnalytics/Public/DTDLogLevel.h"

Values:

  • Unknown = 0 - leave logging level unchanged

  • No = 1 - logging disabled

  • Error = 2 - logging of errors

  • Warning = 3 - logging of warnings and errors

  • Info = 4 - logging of information messages, warnings and errors

  • Debug = 5 - logging of debugging messages, informational messages, warnings and errors

Example:

EDTDLogLevel LogLevel = EDTDLogLevel::Info;

enum class EDTDAccrualType : uint8

Types of resource accumulation.

Header file:

#include "DTDAnalytics/Public/DTDAccrualType.h"

Values:

  • Earned = 0 - earned resources

  • Bought = 1 - purchased resources

Example:

EDTDAccrualType AccrualType = EDTDAccrualType::Earned;

enum class EDTDSocialNetwork : uint8

Predefined social media.

Header file:

#include "DTDAnalytics/Public/DTDSocialNetwork.h"

Values:

  • Facebook = 0

  • Vkontakte = 1

  • Twitter = 2

  • Googleplus = 3

  • Whatsapp = 4

  • Viber = 5

  • Evernote = 6

  • Googlemail = 7

  • Linkedin = 8

  • Pinterest = 9

  • Reddit = 10

  • Renren = 11

  • Tumblr = 12

  • Qzone = 13

Example:

EDTDSocialNetwork SocialNetwork = EDTDSocialNetwork::Facebook;

enum class EDTDGender: uint8

User gender.

Header file:

#include "DTDAnalytics/Public/DTDGender.h"

Values:

  • Unknown = 0

  • Male = 1

  • Female = 2

Example:

EDTDGender Gender = EDTDGender::Female;

enum class EDTDReferralProperty : uint8

Referral properties.

Header file:

#include "DTDAnalytics/Public/DTDReferralProperty.h"

Values:

  • Source = 0

  • Medium = 1

  • Content = 2

  • Campaign = 3

  • Term = 4

Example:

EDTDReferralProperty ReferralProperty = EDTDReferralProperty::Source;

struct FDTDOptionalInt32

An optional parameter of int32 type

Header file:

#include "DTDAnalytics/Public/DTDOptionalInt32.h"
MemberTypeDescription

HasValue

bool

Option label

Value

int32

Parameter value

For your convenience, we implemented the conversion constructor:

FDTDOptionalInt32(int32 value) : HasValue(true), Value(value) {}

Example:

FDTDOptionalInt32 OptionalParameter = 1;

struct FDTDOptionalString

An optional parameter of FString type.

Header file:

#include "DTDAnalytics/Public/DTDOptionalString.h
MemberTypeDescription

HasValue

bool

Option label

Value

FString

Parameter value

For your convenience, we implemented the conversion constructor:

FDTDOptionalString(FString value) : HasValue(true), Value(value) {}

Example:

FDTDOptionalString OptionalParameter = FString("StringValue");

struct FDTDAnalyticsConfiguration

Configuration of the analytics plugin.

Header file:

#include "DTDAnalytics/Public/DTDAnalyticsConfiguration.h"
MemberTypeDescription

LogLevel

EDTDLogLevel

Logging level

CurrentLevel

FDTDOptionalInt32

Current level

UserId

FDTDOptionalString

User ID

ApplicationVersion

FDTDOptionalString

Application version (Windows)

TrackingAvailability

EDTDTrackingStatus

Tracking settings

Example:

FDTDAnalyticsConfiguration config;
config.LogLevel = EDTDLogLevel::Debug;
config.CurrentLevel = 3;
config.UserId = FString("CUID");
config.ApplicationVersion = FString("1.2.3");
config.TrackingAvailability = EDTDTrackingStatus::Enable;

FDTDCustomEventParams

Custom parameters of a custom event.

Header file:

#include "DTDAnalytics/Public/DTDCustomEventParams.h"
MemberTypeDescription

StringParameters

TMap<FString, FString>

String parameters

IntParameters

TMap<FString, int64>

Integer parameters

FloatParameters

TMap<FString, float>

Real parameters (floating-point numbers)

BoolParameters

TMap<FString, bool>

Boolean parameters

Warning: avoid duplicating keys in parameters of different types, because in native code dictionaries are merged into a single dictionary [string: any].

Example:

FDTDCustomEventParams params;
params.BoolParameters.Add("BoolKey", true);
params.FloatParameters.Add("FloatKey", 3.3);
params.IntParameters.Add("IntKey");
params.StringParameters.Add("StringKey", "StringValue");

struct FDTDStartProgressionEventParams

Parameters of the progression start event.

Header file:

#include "DTDAnalytics/Public/DTDStartProgressionEventParams.h"
MemberTypeDescription

Difficulty

FDTDOptionalInt32

Difficulty

Source

FDTDOptionalString

Source

Example:

FDTDStartProgressionEventParams params;
params.Difficulty = 3;
params.Source = FString("Source");

struct FDTDFinishProgressionEventParams

Parameters of the progression completion event.

Header file:

#include "DTDAnalytics/Public/DTDFinishProgressionEventParams.h"
MemberTypeDescription

SuccessfulCompletion

bool

Successful completion of the progression (‘false’ by default)

Duration

int32

Duration (if 0, duration is calculated automatically)

Spent

TMap<FString, int64>

Resources spent

Earned

TMap<FString, int64>

Resources earned

Example:

FDTDFinishProgressionEventParams params;
params.Duration = 200;
params.SuccessfulCompletion = true;
params.Earned.Add("CurrencyName1", 1);
params.Spent.Add("CurrencyName2", 2);

Delegates

Header file:

#include "DTDAnalytics/Public/DTDDelegates.h"

Definitions:

DECLARE_DELEGATE_OneParam(FDTDLongListenerDelegate, int64);
DECLARE_DELEGATE_OneParam(FDTDGetterStringDelegate, const FString&);
DECLARE_DELEGATE_OneParam(FDTDGetterBoolDelegate, bool);
DECLARE_DELEGATE_OneParam(FDTDGetterIntDelegate, int32);
DECLARE_DELEGATE_OneParam(FDTDGetterLongDelegate, int64);
DECLARE_DELEGATE_OneParam(FDTDGetterGenderDelegate, EDTDGender);
DECLARE_DELEGATE_TwoParams(FDTDGetterOptionalStringDelegate, bool, const FString&);
DECLARE_DELEGATE_TwoParams(FDTDGetterOptionalBoolDelegate, bool, bool);
DECLARE_DELEGATE_TwoParams(FDTDGetterOptionalFloatDelegate, bool, float);
DECLARE_DELEGATE_TwoParams(FDTDGetterOptionalLongDelegate, bool, int64);
DECLARE_DELEGATE_ThreeParams(FDTDGetterOptionalStringWithKeyDelegate, bool, const FString&, const FString&);
DECLARE_DELEGATE_ThreeParams(FDTDGetterOptionalBoolWithKeyDelegate, bool, const FString&, bool);
DECLARE_DELEGATE_ThreeParams(FDTDGetterOptionalFloatWithKeyDelegate, bool, const FString&, float);
DECLARE_DELEGATE_ThreeParams(FDTDGetterOptionalLongWithKeyDelegate, bool, const FString&, int64);

SDK initialization

SDK initialization without parameters:

MemberTypeDescription

appKey

FString

You can find it in the settings of the corresponding application in devtodev (Settings → SDK → Integration → Credentials)

UDTDAnalyticsBPLibrary::Initialize("AppKey");

SDK initialization with parameters:

MemberTypeDescription

appKey

FString

You can find it in the settings of the corresponding application in devtodev (Settings → SDK → Integration → Credentials)

config

FDTDAnalyticsConfiguration

Initialization parameters

FDTDAnalyticsConfiguration config;
config.LogLevel = EDTDLogLevel::Debug;
config.CurrentLevel = 3;
config.UserId = FString("CUID");
config.ApplicationVersion = FString("1.2.3");
config.TrackingAvailability = EDTDTrackingStatus::Enable;
UDTDAnalyticsBPLibrary::InitializeWithConfig("AppKey", config);

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